After Dan Graham is a mixed reality interactive art installation inspired by Dan Graham’s 1974 video art installation “Time Delay Room 1”. Both a re-creation and homage to Graham’s work, this installation extends his groundbreaking use of video feedback to the corporeal data collected by the VR apparatus to investigate how technology mediates self-perception.
Designed for multiple participants, this installation presents a virtual environment inside a physical environment. Inside the virtual environment, a single participant is presented with an embodied first-person perspective. The participant’s movement inside the virtual world is recorded and fed back into the system in the form of an endless stream of virtual agents. Participants outside the virtual environment are able to observe events inside the virtual world through a series of screens mounted around the room.
In extending Graham’s exploration of data feedback into virtual reality, this work explores how media technology can alter the relationship between subject and object.