My lens into the 360 medium has been indelibly shaped by the curatorial vision of the major film festivals, which has had a very specific threshold for storytelling & form. It’s refreshing to see something distinctly different with Keram Malicki-Sanchez’s curation of FIVARS.
Kent Bye, Voices of VR
“Slowly but surely virtual reality (VR) movies and experiences are becoming just as important as VR videogames”
“FIVARS pushes the limits of Virtual Reality”
“Virtual Reality isn’t the stuff of fantasy any longer. Thanks to FIVARS, Canada’s first virtual reality film festival, this super-charged tech is destined to change how we experience on-screen storytelling.”
“Stellar works were exhibited, each pushing the form in novel ways.”
“Virtual reality has already changed film and gaming. Now it’s coming for theatre”
“Movies, video games, art — our vocabulary simply doesn’t do justice to the kind of sheer visceral experience offered by this new generation of virtual reality. The only way to really understand it is to experience it first-hand, when FIVARS in Toronto arrives…Here are some experiences that will turn VR skeptics into fanatics”