Care(less) 2 addresses the phenomenon of hallucination and embodied viewing in relation to our current social and economic constructs regarding attitudes to the elderly and social care in Britain. In its form, it is concerned with the hallucinatory condition of Virtual Reality, which feels closer to how the mind itself works rather than how this is conveyed in the more historic single point of view film mediums. Alongside the medium itself, the work questions the dubious cultural conventions/constructs we live by and their incoherence.
As an editing method, it follows the fragmentation of consciousness as opposed to the usual narrative constructs derived from literature/mainstream cinema. Care(less) 2 steps back into what underpins identity politics to address its true substrate – human consciousness itself.
We had the opportunity to ask directors Lindsay Seers and Keith Sargent a few questions about the project.
We made it up as we went along: this is the first VR piece we have made. Perhaps we looked at some 360 films but essentially did not want to be like existing material and so followed a path of discovery and innovation.
How did you become an immersive media content creator and why?
The necessity to realise a project and best way to explain the embodiment we need for the piece.
What do you have planned for the future?
More VR work related to human/animal electricity.
What would you like to share with fellow content creators and/or the industry?
It is important to avoid tropes and archetypes. Think backwards.
Learn more at the care(less) 2 FIVARS festival page