House of Moiré invites users into a void-like realm, where one’s experience is defined by the curiosity of their eyes and ears. In self-directed exploration, the viewer advances through a succession of rooms dressed in optical patterns, audio-visual programming, and minimalist spatial design.
The result is an odd and inquisitive trip through transforming sonic and visual architecture. House of Moiré is the culmination of various iterations of Moiré, a series of A/V works that employ custom audio software, depth cameras, motion capture, and interactive design principles to investigate psycho-acoustics and sensory illusion.
Chloe Alexandra Thompson is a Cree, Canadian, interdisciplinary artist and sound designer. She approaches sound as a mode of connection—embracing the kinesthetic agency of sound to compose abstract feats of spatialized audio recording and synthesis. Her work engages tactics of material minimalism to create site-specific installations that sculpt droning, maximalist experiences out of space and sound.
Matthew Edwards (aka aesthetic.stalemate) is a multidisciplinary artist melding installation art, music production, film, performance, and virtual reality. In 2010, he started a DIY venue and artist space in Portland called Xhurch. After co-directing the M.A.S.S. music & performance series, he became enamored with virtual reality as a confluence of digital art and creation practices.
In 2015, he founded Portland Immersive Media Group, a collective of digital artists and game designers eager to explore virtual reality as an experiential medium. The group exhibited along the West Coast and was selected as finalists at Indiecade in 2016 for their project VR Spa.
In 2017, he re-focused his efforts as a solo creator, billing as aesthetic.stalemate. Edwards is creating immersive A/V environments and teaching game design and worldbuilding at Portland Community College’s Cascade STEAM Spaces.