Dance meets cutting-edge technology in this performance, combining live dancers, motion capture, VR technology, telematics, and immersive theatre. DISCORDANCE features dancers in London and New York connected in real-time in the virtual space, co-presenting with participants in VR headsets or on a computer.
DISCORDANCE explores themes of multi-identities and the search for human connection. Follow the journey of a character through self-discovery, trying to fit in but realizing that their otherness is what will help them connect with others.
It expands on the experience of a traditional dance performance by combining it with the interactive potential of immersive technologies. In this one-of-a-kind performance, audiences can choose their level of immersion and participation. In-person and remote audiences can coexist in the virtual environment and interact with the live dancers. Each format interweaves visuals from each virtual and physical location, making DISCORDANCE a unique hybrid experience.
Unwired Dance Theatre is directed by Clemence Debaig who is a dance artist, designer and creative technologist. Her work explores notions of control, empathy, and intimacy, questioning how technologically mediated interactions influence human behaviours.
She often works with telepresence, networked wearables, Mocap technology, and VR. With a background as a dancer and creative technologist – and a previous career as a UX designer – she brings a unique perspective to choreographing interactive and participatory experiences. In the past years, her work has been presented at various venues and events, including Maison de la Danse in Lyon (France), Universe City (NYC), Oxo Tower, Tramshed, and RichMix (UK).
She is also a lecturer and researcher at Goldsmiths University. She is currently exploring how motion capture technology can enable virtual collaboration between dancers in remote locations.